Weirdwood Manor

The line between reality and imagination is sometimes blurred.

Take a tour

Weirdwood Manor

All Play, No Work

The Incredible Tales of Weirdwood Manor is a unique interactive storytelling experience, written and developed by our sister company, All Play, No Work — a team of writers, game designers, and developers with a shared passion for great stories.

  • September 2015

    Launch date

  • Branding, Design, Development, Strategy

    Our role

  • weirdwood.com

    Website

If your kids are Harry Potter and The Golden Compass fans, they are going to love this app!

Tech With Kids

Malibu Beach Club

Turning up the heat, all year 'round.

Take a tour

Malibu Beach Club

Pernot Ricard

Beverage giant, Pernod Ricard was looking to address a problem they have every year with one of its premium brands, Malibu Rum: keep interest and excitement from fading over the dreary winter months.

  • Branding, Design, Development

    Our role

From story and game conception to design to development, we crafted an experience that was fun, addictive, and seamlessly integrated the brand.

Hubbellville

Building a city, one pixel at a time.

Take a tour

Hubbellville

Hubbell Power Systems

Hubbell Power Systems is one of the largest manufacturers and distributors of infrastructure technologies in North America — with a catalog of products for cities big and small. We created Hubbellville, a fully 3d experience created in Unity, to demonstrate how many of Hubbell’s key technologies were used daily to help keep cities humming, all across America.

Dwellness

Enabling outside-the-home maintenance at the push of a button.

Take a tour

Dwellness

Founding partner

Think of Dwellness as “Uber for outside-the-home maintenance”. The Dwellness platform allows customers to order services for their home like driveway and walkway clearing “à la carte” with a few taps of their smartphone.

  • December 2015

    Launch date

  • Branding, Design, Development, Strategy

    Our role

  • getdwellness.com

    Website

Dwellness allows customers to order services for their home like driveway and walkway clearing “à la carte” with a few taps of their smartphone.

We partner with leading brands to create engaging digital content that generates awesome results.

Here's a taste of some of our more recent work.

The Rift

Where Play = Power

Take a tour

The Rift

Philanthrokidz

At Relish, we love innovative ideas, so when Philanthrokidz approached us with their idea for the Rift, an online community with the goal of empowering tweens to transform virtual world fun into real world change, we jumped at the chance.

Involved in the project at a very early stage, we helped define the brand, user experience, and look and feel while also consulting on the technical execution.

  • August 2011

    Launch date

  • Branding, Design

    Our role

While we don’t want to be an educational site for kids we do think there are some important things that can be learned though this project around financial literacy, global issues, geography and languages.

Tina Venema, Founder, Philanthrokidz

Cache Craze

What is it about flaming arrows that makes kids so happy?

Take a tour

Cache Craze

YTV

One of the most played games on YTV.com in support of YTV’s treasure hunting reality show, Cache Craze. Relish worked with 9 Story Entertainment to create a companion game based on the show that would allow viewers to experience some of the fun.

So yah, can you just make all of our games forever?

Producer, YTV

Raceview

Can't make it to the race? We’ll bring it to you.

Take a tour

Raceview

Nascar

Nascar wanted to bring the race to their most passionate of fans, no matter where they were, or when they were watching. Working closely with our longtime, San Francisco-based partner, Tractor — and sports entertainment innovators,  Sportvision — we developed an Adobe Max award-winning online experience where fans could follow their favourite drivers to watch their every move recreated in full 3d, available online, and anytime.

With Raceview, fans could follow their favourite drivers to watch their every move in flyover 3d.

Knickknack

What happens when you let kids run a toy factory?

Take a tour

Knickknack

YTV

To help support the launch of Some Assembly Required — a new children’s TV show on YTV — Relish worked with Thunderbird to conceive, design, and build a fun and casual game. Knickknack is a physics-based puzzle game that challenges players to help keep the Knickknack Toy Factory operating smoothly by successfully completing 40+ challenges like negotiating crates to their delivery platform and even assembling robots. Along the way they’ll encounter levers, pulleys, springs, batteries, and bombs!

Knickknack carefully leverages the tone and personality of the show… without revealing any spoilers!

Swaplockers

Trade what you have, for what you want!

Take a tour

Swaplockers

Founding partner

Two dynamic entrepreneurs had a vision of a site where you can get actual value for the things you have by trading them for things you want. The big idea — if you donate, consign or list on eBay, you will likely get 5% – 10% of the value of your item, but on SwapLockers, you can trade it and get full value for something else that you really want!

Everyone gets an account and a ‘locker’ — a virtual, personal place with pictures of your stuff that you want to swap. Users post a picture into their locker and fill out a short description of the item, as well as an item value.  They can then search for things they might want by category, by locker, or even by direction. When they find something they like, SwapLockers facilitates the negotiate for the swap and you ship your items to each other. Easy as that.

  • August 2014

    Launch date

  • Branding, Design, Development, Strategy

    Our role

  • swaplockers.com

    Website

My children have really learned the value of things from using the site. Nothing is worthless. Even though it doesn’t fit you, it will have a value to somebody else.

Swaplockers user

We see the big picture but still obsess over the details.

We're a digital studio that focuses on great experiences and great results. Our team of designers, developers, and producers specialize in all things digital but deep down, we're all just creative problem solvers.

Games

We play 'em and believe you me, do we slay 'em.

Websites

First impressions matter. Add more cats.

Mobile

​​Forget plastics. The future is in mobile.

Web Apps

Lean, mean, web-based software machines.

Motion

We like to move it, move it. We like to... move it.

Experimental

So bleeding edge we keep bandages nearby.